I’ve never been much of a gamer, and even as I’ve grown up I’ve had a soft spot for sci-fi.
But it wasn’t until my early twenties that I started playing games full-time.
My friends and I were all nerds who liked to go to parties, drink beer, and play video games.
I’d buy the game that day, and I’d always remember the friends that played with me and the people who talked about it.
One of my best friends, who also happens to be the CEO of a tech company, was the first person I’d ever met who liked video games so much that she was willing to help me get into it.
And I’m not the only one who got into it that way.
The rise of virtual reality and augmented reality technologies has given us an unprecedented view of the gaming landscape, and the number of game developers who are trying to create games for our tastes and expectations is growing every day.
But even though we can all play games, we can’t play them all the time.
As a new generation of people enter the workforce, they’re going to be tasked with making games for the first time, and we can expect the same challenges as anyone trying to launch a new business.
One way to get a leg up is by hiring the right people.
The more people that start and grow a business, the more opportunities they’ll have to work on different kinds of projects, whether they’re creating a video game, an app, or a service.
As the number and quality of games grows, the challenge for those starting and growing a game studio will be to ensure they’re getting the best people in the right place.
In the next few weeks, Polygon will cover some of the best game development companies in the world, and offer advice for getting the most out of the talent you already have.
We’ll also explore how you can build a company from scratch, and what kinds of companies you can start with, without ever having to make a game.
In this first installment, we’ll explore the people at Epic Games, a studio that’s been around since 1999, and it’s made some of its biggest and best games to date.
Epic is one of the most successful companies in gaming, with more than $500 million in revenue.
But for the past five years, the company has been trying to figure out how to keep itself afloat.
To make its games more accessible, it’s looking to hire a new creative director, a new head of technology, and a new senior director of business development.
The company’s also trying to improve its revenue stream by adding in some additional employees, bringing on some new game-related employees, and reworking the business itself.
In short, it has been going through a lot of changes to stay afloat.
In February of 2018, the firm decided to hire former Epic staff members as creative directors and a senior director for business development, which means that the team will be working with a different team of people every day to ensure that they’re taking advantage of the new technology.
“We wanted to hire some people who we think would be a really good fit to go with us, and really understand what it takes to do the kind of creative work that we do,” Epic CEO Erik Martin told Polygon in an interview.
“There’s been a lot going on in the last five years that’s really changed how we think about the way we do business, and there’s been some pretty interesting work that’s happened over the past year.”
So what’s it like working with these people?
In the past, Epic has hired people with specific skillsets to help with development.
Martin himself had a background in graphic design, and his team has included the former Lead Game Designer on Epic’s team.
“The first person who came to me was someone who was really interested in graphics, and who had experience in a lot a different areas, including 3D graphics,” Martin said.
“It’s not like I have a portfolio of a bunch of different projects.
We have a couple of games that we’ve been working on, but there’s not much else.
They have experience in all sorts of different areas. “
When you look at some of their previous work, they’ve really been working at a very high level.
They have experience in all sorts of different areas.
They’re really well-prepared, they have good ideas.
They’ve been really, really good about what they’re working on.”
Martin said that he has also been able to work closely with the team through the years.
“They’re really good at what they do,” he said.
Martin said it’s important to keep in mind that while the hiring of new employees will help the company stay afloat, it will also lead to more people leaving, because people are looking for a different